One year ago endleZZ was conceived in a waiting room with no signal as a way to develop an offline game without any special requirements: just a browser and an .html file.

The idea is great and it’s been useful many times to kill some time, but it really deserved a minimum visual and functional update.

So here it is, version 0.2: anniversary update! 🎉

Web version

You can access the web version that I host in this server:

https://theroamingworkshop.cloud/endlezz

Local version

Or play it local (and offline) downloading its source code, or using the .html file from github:

https://github.com/TheRoam/endleZZ

Changelog

New features:

  • options menu
  • time controls: pause, restore y exit
  • new map elements (trees and rocks) that spawn randomly in each game
  • initial weather system trials: added random cloud generation

Bug fixes:

  • bullets now reach the end of the map, despite where you click
  • adjusted time calculation for pause/replay
  • overall performance and interaction improvements