One year ago endleZZ was conceived in a waiting room with no signal as a way to develop an offline game without any special requirements: just a browser and an .html file.
The idea is great and it’s been useful many times to kill some time, but it really deserved a minimum visual and functional update.
So here it is, version 0.2: anniversary update! 🎉
Web version
You can access the web version that I host in this server:
https://theroamingworkshop.cloud/endlezz
Local version
Or play it local (and offline) downloading its source code, or using the .html file from github:
https://github.com/TheRoam/endleZZ
Changelog
New features:
- options menu
- time controls: pause, restore y exit
- new map elements (trees and rocks) that spawn randomly in each game
- initial weather system trials: added random cloud generation
Bug fixes:
- bullets now reach the end of the map, despite where you click
- adjusted time calculation for pause/replay
- overall performance and interaction improvements